My 2012 Bibliography

FICTION

Bring Up The Bodies, Hilary Mantel
Imperium, Richard Harris
The Dog Stars, Peter Heller
Counting Heads, David Marusek
The Lifecycle of Software Objects, Ted Chiang
Bullfighting, Roddy Doyle
Dawn, Octavia Butler
Billy Lynn’s Long Halftime Walk, Ben Fountain

GENERAL NON-FICTION

Supergods: What Masked Vigilantes, Miraculous Mutants, and a Sun God from Smallville Can Teach Us About Being Human, Grant Morrison
Wild, Cheryl Strayed
Tiny Beautiful Things: Advice on Love and Life from Dear Sugar, Cheryl Strayed
Some Remarks: Essays and Other Writing, Neal Stephenson
The Charisma Myth: How Anyone Can Master the Art and Science of Personal Magnetism, Olivia Fox Cabane
Magic Hours: Essays on Creators and Creation, Tom Bissell
Imagine: How Creativity Works, Jonah Lehrer [Pulled from Amazon]
What a Plant Knows: A Field Guide to the Senses, Daniel Chamovitz
Attached, Amir Levine and Rachel Heller
The Gifts of Imperfection: Let Go of Who You Think You’re Suppose to Be and Embrace Who You Are, Brene Brown
The Pleasure of Finding Things Out: The Best Short Works of Richard P. Feynman, Richard P. Feynman
Steal Like an Artist: 10 Things Nobody Told You About Being Creative, Austin Kleon
The Secret Life of Pronouns: What Our Words Say About Us, James W Pennebaker
The Power of Film, Howard Suber
You’re Not Doing It Right, Michael Ian Black
The Power of Habit: Why We Do What We Do in Life and Business, Charles Duhigg
The Happiness Hypothesis: Finding Modern Truth in Ancient Wisdom, Jonathan Haidt
Distrust That Particular Flavor, William Gibson
The Pleasures and Sorrows of Work, Alain De Botton
Lost in Shangri-La, Mitchell Zucker
My Seinfeld Year, Fred Stoller
Both Flesh and Not, David Foster Wallace
Every Love Story is a Ghost Story: A Life of David Foster Wallace, D.T. Max
Automate This: How Algorithms Came to Rule Our World, Christopher Steiner

DESIGN BOOKS

100 Things Every Designer Needs to Know About People, Susan Weinschenk
The Design Ethos of Dieter Rams, Klaus Kemp and Keiko Ueki-Polet
Designing with the Mind in Mind, Jeff Johnson
The Art of Game Design, Jesse Schell

BOOKS BY PEOPLE I KNOW

Make It So, Chris Nossel and Nathan Shedroff
The Mobile Frontier, Rachel Hinman
Designing for Emotion, Trevor van Gorp
Dark Matter and Trojan Horses, Dan Hill
Adversarial Design, Carl DiSalvo
Alien Phenomonology, Ian Bogost
Get Lucky: How to Put Planned Serendipity to Work for You and Your Business, Thor Muller and Lane Becker
Design is a Job, Mike Montiero
Lean UX, Jeff Gothelf

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