Loose Lips Sink Designs

For my interface class, I’m having my students design an adaptive product. I made the mistake the other day of giving my students an example of an adaptive product. Off the top of my head, I used an example of an adaptive kitchen, one that changes its behavior and even physical appearance based on the observed behavior of its users. Guess what half my students are now doing for their project?

I’ve seen this before with clients and even teammates. You mention a half-thought, thinking outloud, and this somehow becomes the solution, at least in their minds. And it is extremely difficult to dislodge once it is latched onto. “Where’s X?” they’ll ask at a review. “X? You mean that thing I mentioned in the brainstorming session?” “Yeah, I thought we were building that.” “Huh?” etc.

I’m not sure what the solution to this problem is, to be honest, except to watch what you say and around whom. Or to just downplay every idea until you are ready and willing to start making those sorts of choices. Always say the three magic words after everything: “Just an idea,” followed by a shrug and a “who knows?” face.

We’re all prone to jumping to a solution. Especially men. But design is a feminine art; we need to resist absolutism and stay as flexible as possible for as long as possible.

The Design Apprentices

Somehow, I’ve gotten sucked into watching the third season of The Apprentice. For those of you lucky enough to not know of this show, it goes something like this: 18 people vie Survivor-style to become the head of one of Donald Trump‘s companies. They do so by competing in business tasks, usually creating a new store or product, like a new pizza for Dominos.

Amazingly, although these are supposed to be some of today’s smartest and most savvy business minds (although some of them clearly weren’t chosen for brains alone), when they get these tasks, it’s amazing that, although most of the tasks are design or design-esque (marketing campaigns), how little design thinking the wannabe Donalds actually do. Last week’s episode, when the teams had to design a line of clothing, was the first time ever on the show that I ever saw anyone actually talk to a potential customer! And this only after the urging of The Donald to do so (although Trump called it “market research”).

Naturally, the team that bothered spending a few hours asking teens (the target customers) what they wanted won the challenge. Because (duh!) they actually knew what the teens wanted (or said they wanted). It’s eye-opening, really, how little these basic (to designers anyway) things are taught and practiced in the business world. Half the time, the contestants don’t bother meeting with the company and finding out anything about it, its brand, its competitors, etc. (Granted, The Apprentice is probably to business what the L.A. Lakers are to lakes.)

This proves the Dick Buchanan’s dictum that the main thing designers bring to the table is a dose of common sense. And I suppose in theory, business people not thinking like designers is good for designers, since we’re often called in to be the problem solvers and product makers. But until there’s a designer in every business (ie never) it’s probably bad for everyone else.

Thinking About Design Thinking

Probably the phrase in design circles I’m hearing the most these days is “design thinking.” As in, “We need to bring some design thinking to this project.” Or “What sets designers apart is their design thinking.” It’s even on the main image of Stanford’s new d school website. Interestingly, I haven’t seen much about what “design thinking” really is though.

I’ve heard it used in any number of ways, some of which are vague enough and/or general enough so that they are insulting to other professions. Are we saying other disciplines aren’t creative or aren’t problem-solvers? I didn’t really become a designer until I was 30 years old: does this mean I was thinking differently before then?

Certainly, design thinking is creative, innovative, and focused on problem-solving. But so is the thinking of many different types of professions: lawyers, engineers, and contractors, to name only a few. So lets remove those as differentiators right away. No, if there is such a thing as design thinking, it’s probably shorthand for these things:

  • A Focus on Customers/Users. It’s not about the company and how your business is structured. The customer doesn’t care about that. They are care about doing their tasks and achieving their goals within their limits. Design thinking begins with those.
  • Finding Alternatives. Designing isn’t about choosing between multiple options, it’s about creating those options. Brenda Laurel speaks of her love of James T. Kirk’s “third option” instead of two undesirable choices. It’s this finding of multiple solutions to problems that sets designers apart.
  • Ideation and Prototyping. The way we find those solutions is through brainstorming and then, importantly, building models to test the solutions out. Now, I know that scientists and architects and even accountants model things, and possibly in a similar way, but there’s a significant difference: our prototypes aren’t fixed. One doesn’t necessarily represent the solution, only a solution. It’s not uncommon for several prototypes to be combined into a single product.
  • Wicked Problems. The problems designers are used to taking on are those without a clear solution, with multiple stakeholders, fuzzy boundaries, and where the outcome is never known and usually unexpected. Being able to deal with the complexity of these “wicked” problems is one of the hallmarks of design thinking.
  • A Wide Range of Influences. Because design touches on so many subject areas (psychology, ergonomics, economics, engineering, architecture, art, etc.), designers should bring to the table a broad, multi-disciplinary spectrum of ideas from which to draw inspiration and solutions.
  • Emotion. In analytical thinking, emotion is seen as an impediment to logic and making the right choices. In design, decisions without an emotional component are lifeless and do not connect with people.

Other disciplines, I’m sure, do one or more of these at any given time. But I think it’s the combination of these that people mean–or should mean–when using the phrase “design thinking.”

SmarterChild, Smarter UI

I’ve been playing with SmarterChild for a couple of weeks now, and it’s really an interesting hybrid interface of a type we’ll see a lot more of in the future. For those of you not in the know, SmarterChild is a bot that you add to your IM buddy list that you can ask questions or do tasks by simply opening up a chat window with it. This is, well, smart on a number of levels.

For one thing, you don’t have to install another program; it’s part of something you already know and use. Thus, installation is pretty minimal, as is de-installation and learning how to use it. Getting started is as simple as typing “Hi” into a chat window. And most of the commands for it are pretty straightforward sentences or words. “Movies” brings up a list of movies playing in my area. And it knows my area because I’ve asked for “movies 15217” (my zip code) in the past, so it remembers that and just assumes I want that zip code.

The “menu” is pretty flat. It’s like an automated phone system, but with the benefit that you can see your choices instead of only hear them. It also fixes some of the holes in IM: you can leave IM messages for offline buddies (or yourself!). You can have SmarterChild remind you of appointments too.

SmarterChild also has a veneer of a personality: not enough to be obnoxious (a la Clippy) but a bit more than a command line. You can “chat” with it if you so desire, or you can just get your raw information quickly. The personality doesn’t stand in the way of your tasks.

The really brilliant thing about SmarterChild really is its use of IM as its context. Lately, I’ve found myself using SmarterChild more than Google or Yahoo for certain tasks (weather, definitions, translations, movies) and the reason is simple: the one item on my desktop that is nearly always on and visible is my IM buddy list and there, “sitting” in the buddy list, is SmarterChild. I don’t have to launch or find my browser to use it; it’s nearly “always on” because my buddy list is always on. It’s much easier to double-click on SmarterChild and type “forecast” than it is to open a browser window/tab, bring up Yahoo, go to weather, type in my zip code, and then scroll past ads to find the forecast. SmarterChild is almost like a personalized RSS feed in its use and simplicity. The speed that you can type questions and get a response reminds me that there are times when a command-line mixed with natural language can be useful.

SmarterChild certainly isn’t the first of these sorts of bots, but it is really the most useful of them I’ve encountered. And you can get a sense of what these sorts of smart agents could be like in the future, if say, a SmarterChild was woven into an operating system. I’m looking forward to it, and will hopefully get to design one.

Tattoo

After 10 years of thinking about it, I got myself a tattoo for my 35th birthday. The artwork and inking were done by Tim Azinger. I wanted a symbolic reflection of my family, so you have two celtic dogs (for my wife and me, both born in the Year of the Dog) and a celtic dragon (for our daughter, born in the Year of the Dragon) growing out of them, all intertwined by complicated knotwork.

  
  

Clever Designing

It’s become almost a design cliché to talk about making things that are useful, usable, and desirable. Indeed, if I hear those three words together in a phrase once more, I might scream. There has to be other adjectives, perhaps sub-adjectives of usef–ah, I almost did it!–that can describe the types of designs that we strive to make. And maybe even describe the type of designer we want to be.

I stumbled onto one of these adjectives a few months ago. The word: clever. I don’t take credit for affiliating the adjective with design. That goes to Scott Henderson, former Director of Industrial Design at Smart Design, now one of the principals at Mint. A while back, he gave a talk about his design philosophy at a Design Unplugged evening in Manhattan. In it, he said that

A successful design not only shows the bright wit of its creator but is smart itself, instantly nimble and dexterous in its functionality.

That is, not only is the product clever, but so is its creator. I really like the word clever. It implies intelligence without smugness or condescension. It suggests humor and slyness without being obnoxious. And it also implies another of my favorite design words: delight. Using something clever, especially the first time, leads to moments of delight when you discover how clever, how thoughtful, it is. And delight is one of the most sublime emotions that one can experience, leading to long-lasting good feelings about something.

Thus, I think we should add cleverness to the pantheon of concepts to strive for and design for. It would be clever to do so.

I Hope He’s Right

When I was 35,
It was a very good year.
It was a very good year
For blue-blooded girls of independent means…
We’d ride limousines.
Their chauffeurs would drive.
When I was 35.

-Lyrics of It Was a Very Good Year

Although I’m not quite sure my wife would appreciate my driving around in limousines with blue-blooded girls of independent means. I don’t know anyone who fits that description anyway, I suppose.

It’s my birthday again today and yes I am 35. I’m not as despondent as I was last year, but neither am I as upbeat as I was two years ago. But hey, at least it’s not snowing like usual (but probably will be tomorrow), and my 35th year looks like it will be an interesting one, filled with lots of changes and friends both old and new. So, happy birthday to me.

Conference Envy

These days, it seems like you could spend all your time and money attending one conference after another. Within the next couple of months, there’s like a bazillion conferences I want to attend, not to mention the ones I missed in the fall that I would have loved to have gone to, like Design Engaged. None of them is perfect, but all of them have at least a few sessions I’m very interested in. I’m just going to list them in case perhaps you will be lucky enough to attend some of them in my stead.

This is not to mention stuff like SIGGRAPH, Designing User Experience, the IxDG Summit, and probably a host of others coming down the pike in summer and fall. It’s simply impossible to attend them all unless you have unlimited free time and cash.