Musical Notation and Documenting Applications

I’ve been learning how to play the cello for a while now, and one thing anyone who makes music will tell you is that playing the notes as written isn’t enough. It won’t be music. Not only does the musician have to make phrases and color the music with their personality, but there are other indicators aside from notes that show you how the music is supposed to be played: marks to indicate volume, emphasis, and even when the artist can improvise.

I was thinking about this in regard to the documentation of applications. For desktop and internet applications, my colleague Ryan Freitas and I have been talking about using storyboards as part of the documentation process alongside wireframes and lo-fi animations. Storyboards, however, have a fatal flaw in that they don’t show timing or feeling very well. They are the notes on the staff, devoid of indicators as to how they fit together to make music. What storyboards–and really interaction design documentation in general–are missing are these indicators of tone and mood. Does a menu drop down abruptly, or is it a slow slide? Is this an important command with a lot of emphasis, or is it a minor piece that should be subtle?

I certainly don’t have a system in place for this yet, but as our interactions get more sophisticated, it’s probably going to be something designers will have to address.

SXSW 2006: A Personal Reflection

Spring Break for geeks indeed.

This was my first SXSW and, I’m guessing, not my last. As I was forewarned, the panels aren’t really where the action is: the interesting stuff happens in the hallways, at lunches and dinners, and at the evening parties. That’s where the real “work” of the conference gets done. Its raison d’etre. The panels just provide easy ways to start conversation (“So what panels did you go to today?”). Lone Star beer does the rest.

That being said, I did attend a number of panels, mostly about ubiquitous computing. (Bloggers talking about blogging bores me to tears.) I obviously need to add in a section in the book about designing for ubi comp, even if we don’t really know how to do that just yet.

Austin was hot hot hot. Simply standing still made you sweat. The heat made an exhausting schedule even more tiring, but the heat did make cold beer and the mexican vanilla ice cream all the more satisfying.

I met a few great people, reconnected with old friends, and even shook hands with the web famous.

As is typical when I’m in Austin, I ate too much (BBQ and Tex Mex, natch), drank too much (the aforementioned Lone Star beer and the occasional bourbon), and thoroughly enjoyed myself.

A final shout-out to my comrades in arms at Adaptive Path and Mule Design, whom I wisely followed from event to event. It wouldn’t have been the same without you. Kudos to you.

Patently Absurd

Check out these assholes, who have somehow gotten some idiot at the patent office to agree to their claim that they invented internet applications. What hubris!

Now, what I know about intellectual property law is pretty limited, but I do know that whatever is patentable needs to useful, novel, and non-obvious. Now, ask yourself, is this unusual and no one else ever thought of it:

A host computer, containing processes for creating rich-media applications, is accessed from a remote user computer system via an Internet connection. User account information and rich-media component specifications are uploaded over the Internet for a specific user account. Rich-media applications are created, deleted, or modified in a user account, with rich-media components added to, modified in, or deleted from the rich-media application based on information contained in a user request. After creation, the rich-media application is viewed or saved on the host computer system, or downloaded to the user computer system over the Internet.

That’s half the internet right there.

His justification for doing this (is this guy 12 or something?): “”My mom saw me struggling, and one day said, ‘Why don’t you figure out a way to bottle up that Balthaser magic and let people purchase the bottle and do it themselves?” Note that he was using Flash 3 at the time this happened. So obviously some of the tools and processes for internet applications were already in place. And as we at Adaptive Path have been made acutely aware of, Microsoft had already laid the groundwork for Ajax back in 1998.

I can’t wait to see who (Google, Yahoo, Adobe, Microsoft) will try to challenge this in court first. And when the hacking community gets wind of this and takes a hungry look at Balthaser Online. Then we’ll see what Balthaser magic really amounts to.

Measure Map Leaving the Nest

By now, you might know that Adaptive Path’s first product, Measure Map, has been sold. I’ve been a MM addict user for about eight months now and my blog was one of the first 20 or so that was tracked by the service. I’d use it even if the people who made it didn’t sit a few feet away from me. And I’m not alone. I’ve yet to hear of someone who didn’t like the service, except to want more of it.

MM is a great example of a problem most people thought was solved–site statistics–rethought and designed. I’m proud of it even though I didn’t have much to do with it. It’s a fantastic achievement for Adaptive Path.

A year ago when I was interviewing for a job at AP, “The Product” was an ultra-top secret experiment to see if we could eat our own user experience dog food. A year later, Adaptive Path is closer to being what was described to me as a “worktank” (not a thinktank), where our ideas about design and about products are built, not just discussed. The launch of MM and the prospect of more products to come affirm that I made a good choice last year.

Although it was always part of the plan, I’m sorry to see Jeff go along with MM, but he’s the product manager and I know my Google pals Chad Thornton and Elizabeth Windram will enjoy his company as much as I have. I wish him, and MM, well.

Interview with Marc Rettig

I’ve been fortunate to get some great interviews for my upcoming book. Most of the interviews have been too long to publish in their entirety, so I’m excerpting them on the book’s website and including some (great) material that unfortunately won’t make it into the book. The first excerpt is an interview with Marc Rettig from Chapter 1, discussing the History and Future of Interaction Design.

Note to self: a collection of interviews/conversations about interaction design would make a great book too.

Time Shifts: Annoyingly-Overused Narrative Device

A trend I’ve observed in hour-long drama series lately is the desire to show, at the beginning of the episode, the most dramatic moment of that episode. Then, in brief bits, show the events leading up to that. Battlestar Galactica has used this in two mediocre episodes in a row now.

It’s a cheap, easy device to build tension but unlike, say, Lost’s flashbacks that reveal character and add layers of depth, these time shifts do nothing to increase our understanding of the situation or of the characters involved.

Time shifts can be used effectively. A great China Beach episode “Holly’s Choice” was told backwards, but did it to inventively reveal the small choices that led to a major decision. The movie Memento too was told backwards to great effect.

If you need to jump in time to increase tension and spark interest in the episode, my guess is that the story isn’t very strong.

My Fours

I can’t resist a good internet meme.

Four jobs I’ve had
Security guard at a women’s catholic college (the wolf guarding the sheep as it were)
Archery instructor, kids’ summer camp
Copywriter, TV Guide
Marketing assistant, women’s lingerie company

Four movies I can watch over and over
Office Space
The Last of the Mohicans
Star Wars
Lost in Translation

Four places I’ve lived
Baltimore, MD
Los Angeles, CA
Hoboken, NJ
Pittsburgh, PA

Four TV shows I love
Lost
Twin Peaks
Homicide: Life on the Street
Sports Night

Four places I’ve vacationed
Savannah, Georgia
Cannes, France
Florence, Italy
Death Valley, CA

Four of my favorite dishes
Yellow curry chicken
Rice gelato
Caprese salads
Grape leaves

Four sites I visit daily
Fark
Wikipedia
Yahoo News
Amazon

Four places I would rather be now
A pub in Dublin
Anywhere in the South of France
At a dinner with friends
Sydney, Australia (because I’ve always wanted to visit)

Four things in my pocket right now
A crumpled Hamilton
Mobile Phone
Credit cards
A handful of receipts