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January 31, 2005

What to Model

From Shelley Evenson's conceptual models class: The types of things you want to think about modeling and why:

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CHI Rejection

My poster (363k pdf) of my thesis project was rejected from CHI, which is sort of a relief: now I don't have to go. But I did waste a couple of days writing up the four- page paper (on a poster!) required for submission. Oh well.

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January 28, 2005

The General Theory of Management

Management has to do with people, and with people playing roles within the form of an organization. According to Claude George, management is the element which brings some degree of unity and cohesiveness to every human undertaking. Managers are the people who provide or create the appropriate environments (both physical and intellectual) conductive to the performance of acts by others to accomplish the undertaking. Managers have to recognize not only the goals of the organizations, but also the personal goals of the individuals in an organization.

Managers function in certain ways:

Managers create group dynamics. There are three different kinds of managers:

The activities of any business enterprise are these:

Philosophic differences about people and organizations cause profound differences in the types of organizations we have. Philosophies are present in every organization. Schools of management are really schools of thought. The organizations we create have conversations with each other and with the public.

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January 25, 2005

The Arsenal of Venice

We looked at the early Renaissance organization The Arsenal Of Venice in Design Management class. The Arsenal of Venice was an ur-factory, creating war ships along a canal in Venice. It's an example of a product organizing the organization; the design constraints shaped the Arsenal.

It's an early example of such "modern" organizational features such as division of labor, social and business contracts, and standardization of parts. It also demonstrated that the conception and planning of a product is different from the making of a product.

The Arsenal of Venice, like all organizations and like all designed products, can be broken down into four main parts: the materials, the form (or "mode"), the manner of production (the people), and the function or purpose.

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Conference Cash

Forgot to mention that CMU is giving me $500 extra dollars to present my thesis paper in Montreal. I got the extra money from the Graduate Student Association's Graduate Conference Funds. Very helpful, since I'm currently low on funds.

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January 24, 2005

Ashwini's Bachelorette Party

Saturday night was a night that won't soon be forgotten. One of my classmates, Ashwini Asokan, is getting married in February in India. Since the wedding is in, well, India, none of us are going. To make up for it, Ashley Deal threw her a bachelorette party. Women only for the first half, men came later. The idea was that the stripper would have left by the time the men arrived. Not so. Someone (I'm not saying who) even got his phone number.

It was an evening of drunken dancing, intrigue, a five-foot-tall inflatable penis, and a bitter cold snowstorm blowing outside.

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Thesis Paper Presentations

Last Friday, the graduating (!) students presented their thesis papers to faculty, students, and guests. A very nerve-wracking event: sets of 10-minute presentations followed by five minutes of Q&A. My presentation is the basis for the talk I'm giving in March at the IA Summit, so I won't give anything away here until after then. But here's some work that resonated with me:

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January 23, 2005

Organizations as Systems Reading

"Systematizing Power, Communications, and the Power to Communicate," "Systematizing Workers and the Workplace" and "Technology as a Social Solution: the 1920s to the 1950s" by Alan Marcus and Howard Segal from Technology in America: A Brief History

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January 19, 2005

Making Bouillon from a Cow

This week for the 2nd year grad students has been all about preparing for this Friday's thesis paper presentations, when we get 10 minutes to present the 30-some-odd pages of our thesis papers to the other graduate students, faculty, and guests. Currently, I have about 30 slides, which is one slide for every 20 seconds speaking time. Thus, I'm trying to edit down.

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The Ways of Representing Things

From Shelley Evenson's Conceptual Models class:

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The History of Management Reading

"The Merchants of Venice" and "Emerging Schools of Thought: A Classification of Managerial Concepts" by Claude S. George from A History of Management Thought.

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January 16, 2005

The History of Design

Dick Buchanan: There are two great currents of design thinking that come out of the ancient world:

An organization is defined as a group of people seeking a common goal through a structure of divided and coordinated activities (a form), supported by various resources (artifacts, tools, rooms, information, etc.).

From these two great currents emerged Three Great Design Practices:

Each type of practice is fragmented, but all three are starting to coalesce. In engineering, natural science (physics, math, chemistry, and recently biology) define its foundation. Management has coalesced around the social and behavioral sciences: sociology, psychology, and economic. The foundation of design proper is art and has been for centuries.

Design firms are no longer finding their work confined to producing one type of product. Recent design practice calls for people who can more and more cross over traditional design disciplines and even cross into the other two practices, engineering and management. As Clement Mok says in the "Time for Change" article, maybe we should rethink the fragmentation of design itself. Instead of defining ourselves by what we make, think instead about the problems we solve. It's not about the medium we work in.

Dick suggests we reorganize design into The Four Orders of Design:

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January 12, 2005

History and Nature of Design Readings

For Dick Buchanan's Design, Management, and Organizational Change class:

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January 11, 2005

The Most Important Product of the 20th Century

Today was the first meeting of Dick Buchanan's Design, Management, and Organizational Change seminar. He opened the class with an unusual claim: that organizations are the most important design product of the 20th century. We may not see them or feel their presence, but organizations are everywhere and influence our lives. And they are all designed: some well, some not. The world is a web of organizations; you can't ignore them. Every product comes out of some sort of organization. And, not incidentally, they tend to crush people.

Something special is happening in the world of organizations and Design is at the center of it. Designers are being invited to design organizations themselves. If we can use design thinking and find the right ways to apply it to organizations, we can make a real difference in what they are. And they need the help: organizations are becoming less and less efficient and less and less effective. No one is sure why this is, if it is caused by the size and complexity of the world. But the stresses are becoming significant and governments especially are becoming a tangled mess.

The 20th century is filled with ways of studying organizations: philosophy, sociology, business, etc. But a design perspective on organizations is new. Design takes the tack that organizations are environments created by human beings. And wherever things are being made by people, Design is there.

The class is going to explore how design works in organizations and how organizations work in general. This is to "give some armor for going out in the world" to designers. We'll also be examining this new area of design practice that is oriented consciously and deliberately at changing organizations. The things we think of as Design within an organization are really ways that organizations have of adapting to their environment, by producing products that have to go into the world.

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The Path of Least Resistance

I've been doing a small version of the CMU tradition of signing up for too many classes, then visiting them the first week, looking at the syllabi, then figuring out which ones I really want to take and dropping the rest. At this point in my graduate career (i.e. near the bitter end), I'm pretty unwilling to take on more ambitious classes that will distract me further from my thesis work and post-school planning (finding housing, jobs, etc.). Right now, it's all about the path of least resistance to graduation day.

It sounds horribly lazy, and it probably is, but I feel like I've gotten my money's worth from school already. You could take classes forever, really, given the time and inclination. After meeting with some companies over winter break, I definitely have very little inclination to do that. I don't want to waste my remaining time here at school, but neither do I want to burn myself out completely. This semester is crammed with so much stuff: teaching, conferences, presenting my thesis paper and project, finishing my thesis paper and project, career days, and hopefully graduating, that something had to give. And that something was my desire to squeeze every last drop from CMU that I possibly can. It simply isn't possible and it's getting in the way of the goal: May 14th, when I will hopefully be called a Master of Design.

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January 10, 2005

New Year, New Syllabus

I'm pretty happy with the syllabus (76k pdf) and readings for the class I'm teaching. I think it's a major improvement on last year. I've really mixed it up with the more cutting-edge articles (Dan Hill! John Maeda! The Design Fab Five!) and some interesting exercises I've blatantly stolen from Chris Pacione. It's a lot less process-heavy than last year, but I think it'll be more engaging. It'll be interesting to see how my students like it.

Oh, and I've got Hong as my new TA. Lucky her. ;)

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January 09, 2005

Hemingway Got It Right

"How did you go bankrupt?"

"Gradually, then suddenly."

-The Sun Also Rises

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